approved. 3 The department will pay as follows:
Pay Item
Pay Unit
Measure to the Nearest
Pay Nearest to Nearest
Prime Coat Blotter
TON [t] TON, CY [t, m3]
0.01 ton [0.01 t] 0.01 ton, ft [0.01 t, 0.5 m]
0.01TON [0.01 t]
TON, CY
[0.01 t, m3]
408.5.2 Referenced Sections for Direct Payment 1 When specified, the engineer will measure and pay for Haul in accordance with Section
204, Haul. 408.5.3 Payment Adjustment
The engineer may reduce the payment for liquid asphalt that does not meet specifications but is accepted in accordance with Subsection 113.2, Acceptance of Asphalt Materials.
302
Chip and Fog Seals
409.1DESCRIPTION
1 This section describes the requirements for placing chip seal and fog seal, which the
department defines as follows:
aggregate and, when specified, an emulsified asphalt overshoot.
409.2MATERIALS
1 Provide materials in accordance with the following:
Material
Subsection
General Aggregate for Chip Seal Aggregate for Blotter Emulsified Asphalt Performance Graded Asphalt
803.1 803.8 803.9 804.3 804
2 For fog seals and overshoots, use emulsions SS-1h or CSS-1h, SS-1 or CSS-1, or CQS
-1h. 3 Ensure emulsion and aggregate are compatible for chip seals in accordance with the
Materials Testing Manual, Section 850.0, Chip Seal Aggregate/Emulsion Compatibility Test. Compatibility is defined as the ability of aggregate to allow sufficient coating by emulsion residue and resist coating loss from adverse water exposure. Ensure final retained coating of at least 80 percent. If necessary, change the emulsion type or the aggregate source to ensure compatibility. If a polymer-modified emulsion is specified, do not change to a non-polymer-modified emulsion. 4 When
the contract allows and the contractor elects to use a department-furnished source as a contractor-furnished source for the chip seal aggregate, meet the applicable requirements of Subsection 106.3.3, Contractor-Furnished.
409.3EQUIPMENT
409.3.1 General
1 Ensure that equipment meets the following:
303
Chip and Fog Seals